package eu.oschl.gui; import javafx.event.ActionEvent; import javafx.fxml.FXML; import javafx.scene.text.Text; import javafx.scene.text.TextFlow; public class GameController { @FXML private TextFlow output; @FXML private void onTestButtonClick(ActionEvent actionEvent) { for (int i = 0; i < 50; i++) { Text fragment1 = new Text("Hello, "); Text fragment2 = new Text("favourite boy! "); Text fragment3 = new Text("Welcome back. "); output.getChildren().addAll(fragment1, fragment2, fragment3); } } }